Okay, we're into the sample characters now. Or rather, the sample villains (with one exception). As I said last time, these are iconic characters that almost all made it through all six editions of the game relatively untouched. The fifth edition versions were given more comprehensive writeups, but overall these characters are stalwarts of the Champions game.
We start off with the one non-villain sample character: An Agent of UNTIL, the United Nations Tribunal on International Law. These are the good-guy agents, the Champions equivalent of S.H.I.E.L.D. The agent is a standard one, built on a mere 50 pts with improved DEX and CON and a SPD of 3. They get Martial arts and a skill level with guns. As normals, they don't have to pay for their equipment, so they are assigned a simple 5D6 blaster rifle and a 6 PD/6 ED bulletproof vest with an Activation roll of 11 or less. No disads required, and they're done.
UNTIL is, as mentioned, the 'good-guy' agency that can act as a liaison for PCs; they have a headquarters in the UN building in New York, and they fight against international crime organizations such as VIPER (a not-so-subtle clone of HYDRA). These agents are the basic squads sent to provide backup to heroes; they're combat types. Later editions would include more detail about the organization, but all we get here is their original purpose was to watchdog countries with nuclear weapons, and it expanded to becoming the super-spy agency under the command of Paraguayan ex-freedom fighter Major Martinez. So, they're a very useful group to have around.
Now we get our first actual villain: Armadillo. Randall Gordon was a junior Engineer for a contractor on the "Armadillo" suit; he saw the suit's potential quite rapidly, and stole it for himself piecemeal to hide the theft. The armor gives him a lot of characteristic boosts (he's basically useless without the armor) such as STR 50 and CON 28, as well as an Energy Blast, full Damage Resistance, an HTH Killing Attack, Tunneling and Life Support. He's hunted by a Chicago superteam, a Canadian superteam, and the organization he stole the armor from; he takes 2x STUN from Ego and Sonic attacks, has a secret identity, and is paranoid about the suit being stolen. Since pretty much everything is bought with his armor, he gets massive cost breaks on his point totals; he's built on only 223 points total. Even his INT is boosted by the armor, which is weird. But, it's there, so we'll roll with it. His most common function in a game is as an errand boy for organized crime, and of course fighting superheroes who try to stop said organized crime.
So, that's our two characters for today. Well, one character and a representative of a whole organization. Armadillo is a bit of a twit, to be honest; as I recall in later editions, he has a tendency to announce his every move, making it easy to counter him once you know what he's capable of. Still, a 50 STR and fully resistant 24 PD and ED makes him a tough customer for beginning heroes, so be careful around him. He might just take you down.
And that's it for now. Tomorrow, we have more characters, both with a dragon motif.
No comments:
Post a Comment