We'll finish off with the last two Disadvantages, then jump right into character examples. Starting off with a final note about the Unluck disadvantage from last time, which states that Unluck should be a constant thing, not always needing a roll to affect the character in minor ways whenever things are looking up. And some characters will have both Luck and Unluck, which makes for some fine confusion when things are going both good and bad at the same time.
Unusual Looks just means you look weird. The Thing or Metamorpho would be good examples of this disadvantage. Basically, you get points depending on how people react to your appearance. The more hideous you are, the better. Note that wearing a super-hero costume does not qualify; there are plenty of other ways to look ugly as sin, but costumes are commonplace in a superhero game.
Finally, we have Vulnerability. This is different from Susceptibility, which affects the character whenever a particular object or condition is near. Vulnerability means that certain attacks cause additional damage when they strike you. For example, Aquaman may be Susceptible to being out of water for too long, but he has a vulnerability to fire attacks and takes extra damage that a normal person would not. The more common the attack form, the more points you get. And there are two options for how much damage you take: 1 1/2 times, or double damage (which means double the points for the disad). Finally, you can choose to be vulnerable to STUN or BODY damage; taking both means taking the Disadvantage twice.. Examples given include 2x STUN from sonics (Uncommon, 2x) for 5 x 2 = 10 points; 1 1/2x STUN from punches (Common) = 10 points; and 1 1/2x STUN from physical Killing Attacks (Very Common) = 15 points.
And that is it! That's all the information for 1e character creation: Characteristics, Skills, Powers, Advantages, Limitations, and Disadvantages. All the things a growing character needs.
I'm considering splitting this part off from the next section, which is just character examples. I want to talk about them a bit more, so I'll save them for the next post where I can get into more detail. So, this one is a short one. But a good one, nonetheless, right?
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